Resume


Professional Summary

  Skilled 3D character animator seeking a position to utilize my creativity, knowledge, and experience. Strong understanding of animation principles. Solid knowledge of acting and keen eye for composition and layout. Exceptional understanding of anatomy and ability to communicate ideas and concepts though through sketches and reference. Experience leading animators with the goal to achieve production needs, increase speed and produce the best quality animation possible.

Experience

Insomniac Games     Animator - Burbank, CA  |  2014 - Current
 Created and assembled cinematics from script to completion. Set up scenes in layout and got them ready for other animators to animate or animated some myself. Also did various in-game animations
  • Sunset Overdrive
  • Sunset Overdrive DLC: The Mystery of the Mooil Rig
Sony Computer Entertainment   Lead Animator - San Diego, CA  |  2010 - Current
 Provided cinematic and gameplay animation for a variety of AAA Sony titles using hand key animation and motion capture.
  • The Order: 1886 (Lead Animator)
  • The Last of Us: Left Behind (Lead Animator)
  • Killzone 4: Shadowfall
  • Knack - PS4
  • The Last of Us
  • Playstation Allstars: Battle Royale(Lead Animator)
  • Sly Cooper 4: Theives in Time
  • Unfinished Swan
  • Uncharted 3: Drakes Deception
  • Resistance: Burning Skies
  • SOCOM 4: U.S. Navy SEALs
  • Infamous 2
Crazy Pixel Productions   Freelance Animator - Irvine, CA  |  2009 - 2009
  Animated characters on various cinematic and in-game projects
for different clients.
Obsidian Entertainment   Animator - Irvine, CA  |  2008 - 2009
  • Aliens Crucible - RPG(Cancelled)
  • Alpha Protocol
Lockheed Martin   Internship - Moorestown, NJ  |  2006 - 2006
  Worked in a team enviroment to produce detailed hard surface models of naval equipment.


Education

AnimationMentor.com   The Online Animation School  |  2007 - 2008
  • Advanced Studies in Character Animation
The Art Institute of Philadelphia      2004 - 2007
  • B.S. Media Arts & Animation


Software

Software Proficiency: Autodesk Maya, 3D Studio Max, XSI, Motionbuilder, Adobe Photoshop, After Effects, Unreal Editor, Mel Script.

Awards

Grand Prize Winner - 2007 National HP / Saytek Animation Competition
  • 'Trick or Treat Ninja' short film presented at Siggraph 2007 Art Institutes Booth
The Art Institute of Philadelphia
  • 'Best of Quarter' Summer 2006 - Character Animation
  • Deans List - Summer 2004 to Spring 2007

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